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Part 5

Calderion’s Journeys Part 5: The Tower in the Slithering Deeps (A Solo Pathfinder game project) Scene 27    Before I start in on the Emulator again I’m going to take a bit of time and add up the Experience Points this last fight earned, and level up Calderion accordingly. My last entry had Cal at 9100 points, or just over the point he needed for 4 th level. The werewolves are worth 600 points each, or 4800 for the whole pack. When that number is divided up amongst the whole team, each of the characters gets 960 points apiece. That gets Cal to 10,060. Not bad. He’s still got a long trek to get to the next level, though. The level 5 threshold is 15,000.      Next comes the loot! Argren has a bunch of goodies Cal would love to get his grubby hands on. The first is Argen’s spell book. That one will be easy, since I can’t see any of the other characters really wanting it. Still I can’t take it as a given, there might be a dispute over the distributi...

Part 4

Calderion’s Journeys Part 4: The Tower in the Slithering Deeps (A Solo Pathfinder game project) Scene 25    In my last entry Calderion and his companions had defeated the necromancer and his zombie horde. They were now going to spend a brief time recovering as best they can and do a quick examination of the hall before moving upstairs to search for the imprisoned Lyrakien they were sent to rescue. I went back to the GM Emulator   and ended the previous scene, then advanced it to the next. I got a “ Scene Altered ” alert for a positive scene change. When I hit the “Detail” button it came up with “ A Mystery involving Immensity”. So how to interpret this? It’s a positive scene change, thus something beneficial. I think more details are needed. I’ll put some more questions to the Emulator. Q: “ Does this involve an object?“ A: “Yes”. Q: “Will it involve any of the NPCs?” A: “No. Exceptionally.”   Hmm. So it is useable only by wizards? Or only wanted by ...